Showing posts with label failure. Show all posts
Showing posts with label failure. Show all posts

Tuesday, January 13, 2009

A 24hour comic! (Page 1)



Alright alright. Page one of five. I don't have much time I gotta go out to pick up my black cat from the doctor (his masculinity, it has been destroyed!) and then I have to bumrush the printer dude to get my book on its way to being done so we'll talk more about what's going on here later. Here, let's try a different idea! If you want some clarification on anything that's going on in this page, why don't you ask me in the comments and I'll be back later tonight to explain? Yes! Reader participation! Yes!

-Helm

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Friday, November 14, 2008

There is no Second Rudder



...and who would survive such scrutiny of reason?



I sincerely don't have much to say about this comic, only that it's the last one I published - I believe - in the paper. The next one - for which there will be a hefty post below it for explanations and the like, never saw print. Rightly or not will be up for you, dear readers and human beings, to decide.

I guess one thing I can say about this comic is that the idea came to me in the shower. Sometimes cliches are true.

Another thing to say is that I tried a 'clean line' style here to suit the dreamy mood but I don't think I like it, or perhaps more to the point, I'd have to be a better artist (and a more patient one) to pull it off.

-Helm

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Wednesday, October 8, 2008

Protected from Reality


This was made to express a pretty specific thing, and it was for me pretty interesting to see how it sorta went over a lot of people's head. It's exactly because it's not a high concept that I was puzzled about how some didn't seem to get it. As a test, keep in mind right now, after having read it (I hope you read the comics before the texts below them, if not there's something very... special about you) what you understood from it, and then let me know in the comments if it differed from my initial intention.

Which was: I kinda severely dislike people who claim to be 'realists'. In the name of that realism they tear down any attempt others make at embellishing their personal story with something spicier that their narrow version of 'reality'. 'Real' for them means 'empty'. Drama is forbidden, even the smallest pretension is to be ridiculed as harshly as possible, analysis is for fags, ambiguity is not an excuse for interpretation but quite the opposite, it doesn't even exist. Things are clear-cut. You know they type. The one to tell you stuff like "why are you wasting your time?" when you do things that might seem inconsequential but which you love anyway? Well yeah, that's her. There's many reasons why this sort of personality profile comes to exist and it wasn't so much the scope of the comic to investigate them as it was to mutter a passive-agressive "fuck off".

This story hasn't happened to me personally, but I have a lot of experience with that particular type of person so I didn't feel it out of bounds to do the story. As usual, I don't take a very strong stance because being heavy-handed about these things is kinda crass, but nonetheless I do believe the stories we invent about ourselves are true, they interface with truth and our lives become all the richer for it. This is a life-giving process, and don't let anyone tear it down. There isn't one safer way to view reality and regardless of the gravitas with which others will attempt to make you 'come to your senses' and view life through their eyes, they don't know anything you don't. The last action in this comic is a symbolic dissension to the most common and damaging human practice: that of counter-definition. Looking at what others do and doing the same or the exact opposite (it doesn't matter which). Of course there's a lurking pathology to overdoing it with the storytelling but again, that's a different comic for a different time and I'm glad I don't have to tag every entry in this blog with "psychopathology".

Oh, by the way, that's Giakoumis again. I guess that's his latest pop-art relationship that doesn't lead anywhere? In any case, there is some self-injection going on here (as with the other Giakoumis comic) but it's not so much in the main character (whom I didn't even originally create, friend Greek comic artist Dustbin did) but with the backgrounds. That's my room, that is my cat and yes, these are my knives. My privacy, it is shattered.

On the artistic end, I enjoy this comic even today. I like the sharp lines and the mostly clean spaces. There is some distortion in the faces but not nearly as bad as some other stuff I've done (wait for the next one). Before you sit down to draw something representative of reality, you always think you don't have the skill for it and it'll come out looking wonky and unconvincing. It almost always turns out that if you sit and do it instead of worry about it, the end result will be held together by some 'x factor'. It's not that I draw reality well, it's that I trust my artistic intuition in that the end result will not bother the eye and will support the story. Though my ambition doesn't end there, that is the bare minimum a comic artist needs to be able to tell a story with his visual tools. To trust their hands to draw every part okay enough so it doesn't fall apart on the whole.

Every time I sit down to make a new page, I have to convince myself that I can do this all over again.

So, the next post will probably be a Digital Drawing & Inking process one. I have all the art ready, it'll be a huge text to write but eh, I do enjoy doing it. Hopefully you guys and girls will find it informative or in the very least, you'll like the belabored panel I drew for it.

I have a request to make also: if you know someone whom you think would enjoy the comics and texts on this blog, do let them know that it exists. This might seem like it should go without saying, but I know that whenever other artists reminded me of this, I usually thought of one or two people more I could let know of their art. The reason I ask for this is because I think I've pretty much exhausted my methods of getting the word out there for the blog (which were, pretty much, posting in the message boards I frequent about it and tagging my name in MSN. Pitiful, I know). I don't use myspace or facebook (I find them pretty perverse) and whereas I don't have as much of a problem with livejournal, I can't readily make a profile and socialize there for the purpose of plugging my own comic, just seems disingenuous. So, word of mouth seems like all I have going for me now. Let people know if you want and also if you think there's any other way to make the blog reach its audience I might not have thought of, let me know!

-Helm

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Tuesday, October 7, 2008

Deep Inside the Earth




I'll start with the customary "how did this ever see print in a large newspaper without a long history and audience in comics?!" Now that the interrobang is out of the way, this is a comic made under peculiar circumstances. To not go too far into it, at the time my sense of priorities was somewhat unreal, I wasn't seeing the meaning in a lot of things, generally perspective was skewed. I took my time with it and I made certain it worked like I wanted it to work. It breaks various narrative rules to the point where it might be a bit unreadable as a comic, but at the time I didn't care about that. There is a case to be made about interesting art being created when the artist has a disregard for common wisdom about how his art form of choice works, but that goes only as far as you as a reader finds this particular comic to be interesting. Frankly I'd be surprised that people would see this and feel any impulse to read it.

There is a common concept in comics that if the words overpower the images, the reader skips text or skips page. The vice versa doesn't apply as such, but if a page has no text or very little text, most readers read it VERY FAST, which is a good communicational tool for the aware comic artist. Generally more than 30 words per panel (given a print size of about a4 or smaller and a regular typeface size) is a good limit, and if possible, that text should be broken up in favourable places in the panel, not infodumped on the top or whatever. This comic breaks this rule in a big way, ripping word from image at the seams, making this less a comic and more "prose with some pictures behind it". Or is it "pretty pictures with some inconsequential text on top"? In any case, I was aware of this and chose this particular harsh juxtaposition to serve this story when I made this in 2006. I do this a couple more times in the future in these series, with variable degrees of effect.

There were artistic concerns here. The whole page is mostly drawn with a pentel inkpen, I generally avoided my usual 0.1 marker scribbling. I didn't want the images to look packed with detail. In the visual arts there is a distinction between 'detail' and 'visual information'. The difference is that detail may carry information but it also may not, and just be there to pack up the image, to inspire awe to the viewer... the "oh wow, look how many little lines!" effect. I do this occasionally because awe is a useful tool for a comic artist if they can pull it off. But here I wanted the information to be there, but not so much detail. The trees read as trees, sand reads as sand, rock reads as rock. There isn't anything "playful" about this, it's a very unappealing page by design, artistically. There are no elaborate cloud patterns, no cute little creatures amongst the rocks and grass, nothing distinctively alive and relatable. The effect I was going for - and I really hope it comes through - is not of 'nature as the natural state of man' but a nature that is alien, distant and which has irrevocably sworn off the human. This theme of discontent is the one that is echoed in the text. What would you feel if you were to leave civilization behind only to find nature rejecting you harshly, not letting you in? You thought you were a natural being but you are spoiled by your years as a human being. The breeze doesn't seem soothing after a month sleeping on the ground, the trees do not mellow you with their shade but are forever there, quiet and together, against the one who absconded from his own. We think we are alone amongst the crowd but there are other, far more fundamental types of loneliness.

I often entertain fantasies of leaving, going somewhere far away and leaving everything behind, everybody forgetting my name and who I was. I don't know how common this is. These moods hit me most when I am unhappy, which is reasonable if you think about it. This comic was made during a bout of sadness, and in a way it simulated my impulse to leave and go far away. It simulated it and it also simulated its probable outcome of marginalization, of alienation even in the animal state a natura. Is a sad man less sad when he is running away into some cheap primordial fantasy of vast plains and trees and nothingness? It is pitiful that one would choose to return to his human ways just to retain some semblance of sanity through communication and expression, even more pitiful that he would have nowhere to send his messages. Pitiful, and unambiguously human.

The human state of self-awareness is inherently pathological. There are ways a living mechanism can break and become evolutionary deadwood. They are the exact same ways through which a living mechanism lucks out on a new characteristic that advances it in the food-chain. Genetic mutation is an 'error' in this way, the results of this 'error' are painted as favorable or unfavorable strictly in the practical terms of whether the mutated creature seems to survive better or worse. Self-awareness for the human is an evolutionary variation that was in this sense, excellent in keeping humans alive and in control and thriving. However there exist pathologies that are special to the thinking, feeling being that are completely alien to your cat, or even more, to a cockroach. These pathologies will brand us evolutionary deadwood. These are existential concerns, or to say, they emerge from the human ability to discern between itself and its environment and to plot a theoretical end to his life by comparing to outward death. Your cat doesn't know it will die, nor does it know it is governed by chemical impulses nor does it really "know" anything, because it is not self-aware. Your computer doesn't "know" anything either in the exact same way. Every day we breed small, inward deaths inside us through the knowledge of the outward death, through comparison and contrast with otherness. Fantasy and reality in constant, brutal friction. The same tools that enable us to overcome are the ones that destroy us. This self-awareness creates an illusion that somehow the conscious, that small part of a very complicated, interfacing mechanism that is a human being, is 'in control', is holding the metaphysical rudder of the being and makes free choices, unaffected by each and every fiber of its mechanism. Pathology. This comic is yet another examination of this pathology in action. For what is more broken than the machine that has been given the ability to say 'I am broken'?

-Helm

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Tuesday, September 30, 2008

Meet Bernard Chrome, Man of Many Failings









Johnny seems to be missing in action so excuse the slight delay in putting up new comics. I am in the middle of making the needed material for another Process post so that's coming soon as well. Also, excuse the lettering, I really don't enjoy it so it might be a bit difficult to make out here and there! Give me my Johnny back!

Bernard Chrome here (Γεράσιμος Τσίγκος in Greek) is a character I had created for a the series of sadistic strips you see above. I considered the strip work I had to do for the paper in some ways more difficult to do than the full-pagers, which goes to show that I'm not much of a strip artist. I haven't uploaded any of them to the blog so far because well... on one hand I wanted to save something for the print edition, on the other, I kinda like the format of the single-pages without the strip breaks which were mandatory to the paper anyway. I kinda like those four though so here they are.

The most defining characteristic of Bernard Chrome is that he is completely without any sympathy from his creator. This isn't a lovable loser who tries and fails but oh well, life is the true lesson, and all that. I detest Bernard Chrome both in his physique and his aspirations and wish the worst for him.

From the four, the Chlorine incident is my favourite. That I didn't have him yelping in pain in the last panel, but instead opted for the horrifying silent scream is a nice touch if I say so myself!

The last one is really kind of an anti-climax, I know, but this string bending fear has been a deeply-rooted one for me so I had to illustrate it at least once in my life and who better to use as a lab rat than the worm itself, Bernard.

Oh, by the way, the grotesque muscle-man in the header of Asides Bsides? That's Bernard's eventual fate. Can you spot any other page protagonists?

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