Showing posts with label chess. Show all posts
Showing posts with label chess. Show all posts

Monday, September 1, 2008

DER PROZESS

Click click click for huge privacy-shattering version!


This is where the magic happens!

I am easily the most ghetto comic artist I've met in Greece. I don't even have a proper drawing table. That's right, I draw hunched over a pad I place on my lap, sitting in that torn chair. It's a hilarious story, I'm sure I'm going to laugh my way to the hospital for back surgery when I'm 45.

Pay no attention to knives, they'll be explained later on. Let's treat this like a mid-90's FMV adventure game and just click on that toolbox hotspot right now.


(if you actually clicked there for real, I applaud your instincts!)




This is all the comic artist needs in my humble opinion. Let's see, we have an antique chess piece cardboard box that belonged to cartoonist dad for Karma boost. Rubber erasers (4). Mechanical plotting pencil and extra bits. Whiteout for erasing bad inking judgment. If you cannot see it, it never happened. Itty bitty nosed Faber Castel pigment markers. These are pretty much my sole tool when I do traditional comic work. Yes, every curvy, variable-width line in all the comics I've posted so far had been faked with a .01 pigment marker. That's just how my brain works. Or worked, as it were, since then I've bought the beauty next to it, a wonderful little Pentel Indian ink brush which serves me well. Also pictured are replacement inks for it since I go quite heavy duty on them. Last but not least, a screwdriver. Men are not men if they do not have tools, and I am a man, hence I have tools.

I will cover the digital end of making comics much later on. I am nowadays pretty much all digital. All of me, I live in cyberspace and I am made out of (50) bright Greek polygons and/or wireframe depending on the processing power of your 8-bit computer.

How I work is this. First I do nothing for a few days and wait for an idea to come. Surely, it does, usually when I am half-asleep or in the shower. The idea can be really simple, usually one line. Let's go with the very first comic, Babis. The idea was 'man is outmoded by creepy pursuers, they go after his uncle inexplicably instead'. Then without touching a paper yet, I try to exhaust in my mind the bits of interest that could be the dressing for this central idea. If I don't have about 4 or 5 of them, the idea then is thrown in the 'perhaps a three panel strip instead' pile and I wait around more for a better idea to come.

Oh wait, let's instead go with spaceman since I happen to have his doodles scanned already.

So when I think the idea is worth it, I brainstorm the jokes and make a little thumbnail of the page and divide it into strips/panels and try to work on the rhythm. This is pretty much how one looks like:


As you can see sometimes the panels don't end up even so some restructuring has to go on. Also pictured are doodles of the head of the protagonist. I was struggling with a coherent style at the beginning of making these as you can see.

Then comes the most important step I've found in making a humorous comic page: I tape this to the wall next to the computer and I just wait a few days. I look at it and the more I look at it the more I realize where the errors in pacing are. People might think I'm lazing around not doing my job in these couple of days but I am, I really am (lazy)!

After the minor corrections I pencil the page on a big A3 board on cheap printer paper (I never found use for glossy, expensive paper. I like seeing the grain in my inking, personally). Again, this gets taped to the wall and stared at for a day. The pencilling takes anything from 4 hours to 8 hours, depends how much work there is to it and how many errors and therefore backtracking, are included.

After a day, and probably rapidly approaching the end of the week's deadline, the inking starts. I don't have any examples of penciled but not inked work from that era for a very simple (ghetto) reason: I don't use a lightbox. I ink right on the pencils, and then I erase the pencils. Madness, heresy! Don't you even love your own work, Helm? I hear the cries. I do, but I'm not obsessive about it. I don't care to leave penciled pages since I never really planned to showcase the stages or sell them or anything. I believe the 'pencil page, then inked on lightbox' is mostly the result of the industry process of American Superhero comics where the two people are different. As an indie creator I don't see the reason to get a boner over my own pencils, so erased they are once inked over. I do have a lot of pencil only pages from when I started inking digitally, but nowadays I do even the pencils on the computer so there's not even much of that left. I will post a few examples later on in the blog's life anyway.

So, the inking. It's pretty much the least interesting creatively and most zen part of the process. I know what textures and effects I want to achieve most of the time so there's not much of me sitting around stumped going on. If I were a professional in America in the mid-80's I guess they'd hire me as an inker most of all, as I believe it to be easy and mechanical a process. It just takes a long time. About 6-8 hours depending on content. Most times I spread the inking out to two 4 hour segments over two days. The reason is simple: after about 4 hours of artistic work I find my brain turns to mush and I no longer am able to make sound artistic calls. As I said in inking not a lot are included, but then you go and try to improv ink a face you had left vague in the penciling stage and... the result really illustrates what I mean with 'brain mush'. Reach for the whiteout. Erase. If you can't see it, it never happened.

So optimally this whole process is done about a day before deadline. I then do the lettering, which I find boring and unrewarding work since most of the time the comment I get is either "why don't you use a computer to do the lettering? Sometimes I can't make out what you're saying" or "why do you use lowercase and not just ALL UPPERCASE LIKE I AM USED TO FROM READING COMICS WHEN I WAS 8 YEARS OLD. I FAIL TO SEE HOW THIS LOOKS LIKE THE CHARACTER IS SHOUTING ALL THE TIME". *sigh* I guess it's also underwhelming for me because I make a lot of spelling errors (even with spellchecker and whatnot) and it's very amateurish to see these go to print. Blame my editor for not uh, bothering to read my pages! Anyway, all spelling errors to these have been fixed for the greek paperback edition.

I then scan and digitally fix whatever I messed up in the inking stage. This is usually relatively painless and amped by the nearing-competition excitement. I then at last turn the page from grayscale to an one-bit bitmap. I do this by running Levels on the page and settling the left sensor to 136 and the right one to 138. Nice and clean, no grays left. I preview the page with auto-AntiAlias by photoshop at 33% zoom and if it all seems okay, I send it to the e-mail address of the editor. No need for personal contact, I don't even have to leave my home. Paper comes out, nobody reads my comics, repeat from the top!

So that's it! Do comment and tell me if you'd like to see more behind the scenes stuff on the blog later on (like how it is to draw completely digital on Cintiq and how it is to use a black cat under the table as a heater for my legs (pictured in the first one, if you pay close attention)!

-Helm


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Tuesday, August 12, 2008

Cosmic Bummer


I think that one was the third full-pager (I'll post the first four strips I did as one update later on. Didn't seem as notable to update for two strips yet) I did for the paper. As you can see the format changed to slightly fatter than A4 size. These were incidentally drawn at print-size. A lot of comic artists prefer to draw at double (or more) size than the one they end up printing in order to get a tighter, more detailed page. I tend to do this as well for personal projects but for the paper, which printed in a pretty huge size as far as comics go (30 x 36 cm) it would have been very ineffective time-wise to work at 60 x 72. First of all, who has the time to draw practically a painting every time they want to do a comic page and second, given how I put so many panels in a single page, working at actual size insured that the comic was always readable.

This story is a pretty straightforward reversal, but it's the things that happen prior to it that were of interest to me. Basically the exploration of the introvert who for some reason has found success in a specific field. That sort of personality type fascinates me and I write variations of them regularly. In some ways all these teenage angst super-powered tight-wearing people the Americans do also fulfill this archetype and it is there when they used to capture my attention. Spider-man I guess, is the poster boy for this, especially the Ditko original crazy-fingers everybody-hates-me Parker, not the more soap-opera softer one that followed.

Speaking of American superhero comics, the look of this character is a homage to Major Bummer, a comic that ran in the late 90's, written by John Arcudi and penciled by Doug Mahnke, both amazing at their craft. It's a brilliant series of reversals on the superhero stereotype and I urge you to read it if you ever get the chance. The character in question that is similar to Miltos is this one:


If you squint a bit you'll see Miltos wearing a 'Major Bummer' button also. I'd like to stress this is not so much a pop culture reference in spirit as it is a heart reference. I simply loved the comic and did that sort of private homage that I didn't think anyone really caught nor were they meant to, neither did any aspect of the plot rest upon them getting it. More about my hate for pop-culture ridden self-referentiality in future posts. I am sure I won't be able to contain it forever.

Artistically strangely I find this one mostly solid even 3 years after. Only the Mars landscape panel is complete bullshit. What the hell, past Helm, couldn't be arsed to look up photographic references for Mars? Did we send the rovers up there for nothing? Oh well, the rest is alright. I have a fondness of the teary Miltos panel in terms of rendering. It's fun when you get the chance to render cartoon characters as if they have actual volume that occupies 3d space. Slightly unreal also, but if it emphasizes the human qualities of the character, so be it.

The Russian chess-master replying 'your mothers' in broken Russian (I didn't know any actual Russian people to have it cross-checked) is a fortunate pun on 'Mate - mat'. In Russian 'mat' it turns out, is 'mother'. It's great when Babelfish helps you write a comic, you know?

On a final note for this update, a big thank you for the people that left comments in the early entries, I appreciate the support. I'd do the whole pack of the comics with zero comments I think if I had to since they're already drawn and an archive of these should be somewhere on the internet lest I forget they (I) ever existed, but it's wonderful to see friends and strangers come over and give me a welcome. Also Johnny, who isn't doing this 3 years ago but right now, for no money, probably appreciates it too.

- Helm


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